1 // This may look like C code, but it is really -*- C++ -*-
3 // Copyright Bob Friesenhahn, 1999, 2000, 2001, 2002, 2003
5 // Simple demo program for Magick++
7 // Max run-time size 60MB (as compared with 95MB for PerlMagick) under SPARC Solaris
17 using namespace Magick;
19 int main( int /*argc*/, char ** argv)
22 // Initialize ImageMagick install location for Windows
23 InitializeMagick(*argv);
28 if(getenv("SRCDIR") != 0)
29 srcdir = getenv("SRCDIR");
31 // Common font to use.
32 string font = "Helvetica";
38 // Read model & smile image.
40 cout << "Read images ..." << endl;
42 Image model( srcdir + "model.miff" );
43 model.label( "Magick++" );
44 model.borderColor( "black" );
45 model.backgroundColor( "black" );
47 Image smile( srcdir + "smile.miff" );
48 smile.label( "Smile" );
49 smile.borderColor( "black" );
52 // Create image stack.
54 cout << "Creating thumbnails..." << endl;
56 // Construct initial list containing seven copies of a null image
58 null.size( Geometry(70,70) );
59 null.read( "NULL:black" );
60 list<Image> images( 7, null );
62 Image example = model;
64 // Each of the following follow the pattern
65 // 1. obtain reference to (own copy of) image
66 // 2. apply label to image
67 // 3. apply operation to image
68 // 4. append image to container
70 cout << " add noise ..." << endl;
71 example.label( "Add Noise" );
72 example.addNoise( LaplacianNoise );
73 images.push_back( example );
75 cout << " add noise (blue) ..." << endl;
76 example.label( "Add Noise\n(Blue Channel)" );
77 example.addNoiseChannel( BlueChannel, PoissonNoise );
78 images.push_back( example );
80 cout << " annotate ..." << endl;
82 example.label( "Annotate" );
83 example.density( "72x72" );
84 example.fontPointsize( 18 );
86 example.strokeColor( Color() );
87 example.fillColor( "gold" );
88 example.annotate( "Magick++", "+0+20", NorthGravity );
89 images.push_back( example );
91 cout << " blur ..." << endl;
93 example.label( "Blur" );
94 example.blur( 0, 1.5 );
95 images.push_back( example );
97 cout << " blur red channel ..." << endl;
99 example.label( "Blur Channel\n(Red Channel)" );
100 example.blurChannel( RedChannel, 0, 3.0 );
101 images.push_back( example );
103 cout << " border ..." << endl;
105 example.label( "Border" );
106 example.borderColor( "gold" );
107 example.border( Geometry(6,6) );
108 images.push_back( example );
110 cout << " channel ..." << endl;
112 example.label( "Channel\n(Red Channel)" );
113 example.channel( RedChannel );
114 images.push_back( example );
116 cout << " charcoal ..." << endl;
118 example.label( "Charcoal" );
120 images.push_back( example );
122 cout << " composite ..." << endl;
124 example.label( "Composite" );
125 example.composite( smile, "+35+65", OverCompositeOp);
126 images.push_back( example );
128 cout << " contrast ..." << endl;
130 example.label( "Contrast" );
131 example.contrast( false );
132 images.push_back( example );
134 cout << " convolve ..." << endl;
136 example.label( "Convolve" );
139 const double kernel[] = { 1, 1, 1, 1, 4, 1, 1, 1, 1 };
140 example.convolve( 3, kernel );
142 images.push_back( example );
144 cout << " crop ..." << endl;
146 example.label( "Crop" );
147 example.crop( "80x80+25+50" );
148 images.push_back( example );
150 cout << " despeckle ..." << endl;
152 example.label( "Despeckle" );
153 example.despeckle( );
154 images.push_back( example );
156 cout << " draw ..." << endl;
158 example.label( "Draw" );
159 example.fillColor(Color());
160 example.strokeColor( "gold" );
161 example.strokeWidth( 2 );
162 example.draw( DrawableCircle( 60,90, 60,120 ) );
163 images.push_back( example );
165 cout << " edge ..." << endl;
167 example.label( "Detect Edges" );
169 images.push_back( example );
171 cout << " emboss ..." << endl;
173 example.label( "Emboss" );
175 images.push_back( example );
177 cout << " equalize ..." << endl;
179 example.label( "Equalize" );
181 images.push_back( example );
183 cout << " explode ..." << endl;
185 example.label( "Explode" );
186 example.backgroundColor( "#000000FF" );
187 example.implode( -1 );
188 images.push_back( example );
190 cout << " flip ..." << endl;
192 example.label( "Flip" );
194 images.push_back( example );
196 cout << " flop ..." << endl;
198 example.label( "Flop" );
200 images.push_back( example );
202 cout << " frame ..." << endl;
204 example.label( "Frame" );
206 images.push_back( example );
208 cout << " gamma ..." << endl;
210 example.label( "Gamma" );
211 example.gamma( 1.6 );
212 images.push_back( example );
214 cout << " gaussian blur ..." << endl;
216 example.label( "Gaussian Blur" );
217 example.gaussianBlur( 0.0, 1.5 );
218 images.push_back( example );
220 cout << " gaussian blur channel ..." << endl;
222 example.label( "Gaussian Blur\n(Green Channel)" );
223 example.gaussianBlurChannel( GreenChannel, 0.0, 1.5 );
224 images.push_back( example );
226 cout << " gradient ..." << endl;
228 gradient.size( "130x194" );
229 gradient.read( "gradient:#20a0ff-#ffff00" );
230 gradient.label( "Gradient" );
231 images.push_back( gradient );
233 cout << " grayscale ..." << endl;
235 example.label( "Grayscale" );
236 example.quantizeColorSpace( GRAYColorspace );
238 images.push_back( example );
240 cout << " implode ..." << endl;
242 example.label( "Implode" );
243 example.implode( 0.5 );
244 images.push_back( example );
246 cout << " level ..." << endl;
248 example.label( "Level" );
249 example.level( 0.20*QuantumRange, 0.90*QuantumRange, 1.20 );
250 images.push_back( example );
252 cout << " median filter ..." << endl;
254 example.label( "Median Filter" );
255 example.medianFilter( );
256 images.push_back( example );
258 cout << " modulate ..." << endl;
260 example.label( "Modulate" );
261 example.modulate( 110, 110, 110 );
262 images.push_back( example );
264 cout << " monochrome ..." << endl;
266 example.label( "Monochrome" );
267 example.quantizeColorSpace( GRAYColorspace );
268 example.quantizeColors( 2 );
269 example.quantizeDither( false );
271 images.push_back( example );
273 cout << " motion blur ..." << endl;
275 example.label( "Motion Blur" );
276 example.motionBlur( 0.0, 7.0,45 );
277 images.push_back( example );
279 cout << " negate ..." << endl;
281 example.label( "Negate" );
283 images.push_back( example );
285 cout << " normalize ..." << endl;
287 example.label( "Normalize" );
288 example.normalize( );
289 images.push_back( example );
291 cout << " oil paint ..." << endl;
293 example.label( "Oil Paint" );
295 images.push_back( example );
297 cout << " ordered dither 2x2 ..." << endl;
299 example.label( "Ordered Dither\n(2x2)" );
300 example.randomThreshold( Geometry(2,2) );
301 images.push_back( example );
303 cout << " ordered dither 3x3..." << endl;
305 example.label( "Ordered Dither\n(3x3)" );
306 example.randomThreshold( Geometry(3,3) );
307 images.push_back( example );
309 cout << " ordered dither 4x4..." << endl;
311 example.label( "Ordered Dither\n(4x4)" );
312 example.randomThreshold( Geometry(4,4) );
313 images.push_back( example );
315 cout << " ordered dither red 4x4..." << endl;
317 example.label( "Ordered Dither\n(Red 4x4)" );
318 example.randomThresholdChannel( Geometry(4,4), RedChannel);
319 images.push_back( example );
321 cout << " plasma ..." << endl;
323 plasma.size( "130x194" );
324 plasma.read( "plasma:fractal" );
325 plasma.label( "Plasma" );
326 images.push_back( plasma );
328 cout << " quantize ..." << endl;
330 example.label( "Quantize" );
332 images.push_back( example );
334 cout << " quantum operator ..." << endl;
336 example.label( "Quantum Operator\nRed * 0.4" );
337 example.quantumOperator( RedChannel,MultiplyEvaluateOperator,0.40 );
338 images.push_back( example );
340 cout << " raise ..." << endl;
342 example.label( "Raise" );
344 images.push_back( example );
346 cout << " reduce noise ..." << endl;
348 example.label( "Reduce Noise" );
349 example.reduceNoise( 1.0 );
350 images.push_back( example );
352 cout << " resize ..." << endl;
354 example.label( "Resize" );
355 example.zoom( "50%" );
356 images.push_back( example );
358 cout << " roll ..." << endl;
360 example.label( "Roll" );
361 example.roll( "+20+10" );
362 images.push_back( example );
364 cout << " rotate ..." << endl;
366 example.label( "Rotate" );
367 example.rotate( 45 );
368 example.transparent( "black" );
369 images.push_back( example );
371 cout << " scale ..." << endl;
373 example.label( "Scale" );
374 example.scale( "60%" );
375 images.push_back( example );
377 cout << " segment ..." << endl;
379 example.label( "Segment" );
380 example.segment( 0.5, 0.25 );
381 images.push_back( example );
383 cout << " shade ..." << endl;
385 example.label( "Shade" );
386 example.shade( 30, 30, false );
387 images.push_back( example );
389 cout << " sharpen ..." << endl;
391 example.label("Sharpen");
392 example.sharpen( 0.0, 1.0 );
393 images.push_back( example );
395 cout << " shave ..." << endl;
397 example.label("Shave");
398 example.shave( Geometry( 10, 10) );
399 images.push_back( example );
401 cout << " shear ..." << endl;
403 example.label( "Shear" );
404 example.shear( 45, 45 );
405 example.transparent( "black" );
406 images.push_back( example );
408 cout << " spread ..." << endl;
410 example.label( "Spread" );
412 images.push_back( example );
414 cout << " solarize ..." << endl;
416 example.label( "Solarize" );
418 images.push_back( example );
420 cout << " swirl ..." << endl;
422 example.backgroundColor( "#000000FF" );
423 example.label( "Swirl" );
425 images.push_back( example );
427 cout << " threshold ..." << endl;
429 example.label( "Threshold" );
430 example.threshold( QuantumRange/2.0 );
431 images.push_back( example );
433 cout << " threshold random ..." << endl;
435 example.label( "Random\nThreshold" );
436 example.randomThreshold( Geometry((size_t) (0.3*QuantumRange),
437 (size_t) (0.85*QuantumRange)) );
438 images.push_back( example );
440 cout << " unsharp mask ..." << endl;
442 example.label( "Unsharp Mask" );
443 // radius_, sigma_, gain_
444 example.unsharpmask( 0.0, 1.0, 1.0);
445 images.push_back( example );
447 cout << " wave ..." << endl;
449 example.label( "Wave" );
450 example.matte( true );
451 example.backgroundColor( "#000000FF" );
452 example.wave( 25, 150 );
453 images.push_back( example );
456 // Create image montage.
458 cout << "Montage images..." << endl;
460 for_each( images.begin(), images.end(), fontImage( font ) );
461 for_each( images.begin(), images.end(), strokeColorImage( Color("#600") ) );
463 MontageFramed montageOpts;
464 montageOpts.geometry( "130x194+10+5>" );
465 montageOpts.gravity( CenterGravity );
466 montageOpts.borderColor( "green" );
467 montageOpts.borderWidth( 1 );
468 montageOpts.tile( "7x4" );
469 montageOpts.compose( OverCompositeOp );
470 montageOpts.backgroundColor( "#ffffff" );
471 montageOpts.font( font );
472 montageOpts.pointSize( 18 );
473 montageOpts.fillColor( "#600" );
474 montageOpts.strokeColor( Color() );
475 montageOpts.compose(OverCompositeOp);
476 montageOpts.fileName( "Magick++ Demo" );
477 montageImages( &montage, images.begin(), images.end(), montageOpts );
480 Image& montage_image = montage.front();
483 cout << "Adding logo image ..." << endl;
484 Image logo( "logo:" );
487 // Composite logo into montage image
488 Geometry placement(0,0,(montage_image.columns()/2)-(logo.columns()/2),0);
489 montage_image.composite( logo, placement, OverCompositeOp );
492 for_each( montage.begin(), montage.end(), depthImage(8) );
493 for_each( montage.begin(), montage.end(), matteImage( false ) );
494 for_each( montage.begin(), montage.end(), compressTypeImage( RLECompression) );
496 cout << "Writing image \"demo_out.miff\" ..." << endl;
497 writeImages(montage.begin(),montage.end(),"demo_out_%d.miff");
499 // Uncomment following lines to display image to screen
500 // cout << "Display image..." << endl;
501 // montage_image.display();
504 catch( exception &error_ )
506 cout << "Caught exception: " << error_.what() << endl;